Now the Restore IAP button is required for all applications, and if they will not reject the Apple application.
Questions about supplies? It seems logical that you cannot restore them, since the user will spend additional money on the game and that it is.
I store coins using NSUserDefaults, so if a user uninstalls an application, he will lose everything unless he syncs through iTunes. iCloud backup to sync devices will be added in a future update, but I think this has nothing to do with the issue, that is ...
Consumable IAPs can / should be restored?
I am just afraid to get rejected and put off even more of my new game.
Thanks,
tomDev
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