I'm starting to learn C # and XNA, and I want to display an animated sprite (moved by my keyboard).
I have this sprite file:

To display only the part that I need, I use this code:
Rectangle cuttedSprite = new Rectangle( this.W * (int)this.mCurSprite.X, this.H * (int)this.mCurSprite.Y, this.W, this.H ); spriteBatch.Draw(this.mSpriteTexture, this.mPosition, cuttedSprite, Color.White);
But my problem is that the rendered image is blurry after moving:

I tried to fix this by changing SamplerStates , but nothing changed. Can anybody help me?
Poulsq
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