Finding this problem only gave me messages that related to opengl items that I don't know about.
On my storyboard, I have 1 view in which I place a slightly smaller UIView object to act as a container for my map. This works great, not much code. I installed the UIView class GMSMapView . I CTRL - drag it to create an output on the corresponding viewController. After that, I create a GMSCameraPosition in a specific place. I set self.mapView , which is the output, for [GMSMapView mapWithFrame:CGRectZero camera:camera]; camera indicated at camera position i.
It seems that this works, the application starts without errors, and the map is displayed in the UIView that I created, but the camera position is not where I pointed. And I know that the position is valid because if I use self.view instead of self.mapView , the map is displayed on the whole screen in the correct position.
In the log I get the error Failed to make complete framebuffer object 8cd6 , and, as I already said, the messages regarding this did not make any sense to me, and I do not know what the problem is.
Help will be appreciated!
Millenjo
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