Available with Spritekit

I am trying to migrate a project that uses SpriteKit and I have a problem with these classes:

SKPhysicsBody L_OBJC_CLASSLIST_REFERENCES_$_63: error: undefined reference to 'OBJC_CLASS_$_SKPhysicsBody' scons: building terminated because of errors. 

Does Apportable SpriteKit support? What should I do?

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android objective-c ios7 sprite-kit apportable
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2 answers

Apportable supports the Sprite Kit. But at the time of writing (February 2014), it does not yet support physics. For now, you will have to refrain from linking to / SKFhysics *.

UPDATE June 2014:

Appportable no longer supports the Sprite Kit, ongoing efforts are focused on improving cocos2d-iphone / cocos2d-swift and its β€œfeatures”.

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On May 24, 2014, apportable wrote on its forum that they had removed the partially implemented Sprite Kit:

Starting with version 1.10.0, we removed the partial SpriteKit implementation in our SDK. Although we can add support in a future version of the SDK, we currently only support SpriteBuilder and Cocos2D in the Starter and Indie SDK versions.

and that they recommend using Cocos2D or directly contacting them about custom builds:

http://forum.apportable.com/t/spritekit-in-developer-preview/252/7

http://forum.apportable.com/t/spritekit-in-developer-preview/252/5

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