I would recommend VisualStates do what you are looking for. I changed the button style to add a story to MouseOver VisualState, and then added an event listen button for MouseEnter and MouseLeave. These events are triggered when you touch the device and drag your finger over the item, and then drag it again. You can change the code below to check if something is being dragged. You can also take a look at the drag and drop function .
Using the following style
<Style x:Key="ButtonStyle" TargetType="Button"> <Setter Property="Background" Value="Transparent"/> <Setter Property="BorderBrush" Value="{StaticResource PhoneForegroundBrush}"/> <Setter Property="Foreground" Value="{StaticResource PhoneForegroundBrush}"/> <Setter Property="BorderThickness" Value="{StaticResource PhoneBorderThickness}"/> <Setter Property="FontFamily" Value="{StaticResource PhoneFontFamilySemiBold}"/> <Setter Property="FontSize" Value="{StaticResource PhoneFontSizeMedium}"/> <Setter Property="Padding" Value="10,5,10,6"/> <Setter Property="Template"> <Setter.Value> <ControlTemplate TargetType="Button"> <Grid Background="Transparent"> <VisualStateManager.VisualStateGroups> <VisualStateGroup x:Name="CommonStates"> <VisualState x:Name="Normal"/> <VisualState x:Name="MouseOver"> <Storyboard> <ObjectAnimationUsingKeyFrames Storyboard.TargetProperty="Foreground" Storyboard.TargetName="ContentContainer"> <DiscreteObjectKeyFrame KeyTime="0" Value="White"/> </ObjectAnimationUsingKeyFrames> <ObjectAnimationUsingKeyFrames Storyboard.TargetProperty="Background" Storyboard.TargetName="ButtonBackground"> <DiscreteObjectKeyFrame KeyTime="0" Value="Orange"/> </ObjectAnimationUsingKeyFrames> </Storyboard> </VisualState> <VisualState x:Name="Pressed"> <Storyboard> <ObjectAnimationUsingKeyFrames Storyboard.TargetProperty="Foreground" Storyboard.TargetName="ContentContainer"> <DiscreteObjectKeyFrame KeyTime="0" Value="{StaticResource PhoneButtonBasePressedForegroundBrush}"/> </ObjectAnimationUsingKeyFrames> <ObjectAnimationUsingKeyFrames Storyboard.TargetProperty="Background" Storyboard.TargetName="ButtonBackground"> <DiscreteObjectKeyFrame KeyTime="0" Value="{StaticResource PhoneAccentBrush}"/> </ObjectAnimationUsingKeyFrames> </Storyboard> </VisualState> <VisualState x:Name="Disabled"> <Storyboard> <ObjectAnimationUsingKeyFrames Storyboard.TargetProperty="Foreground" Storyboard.TargetName="ContentContainer"> <DiscreteObjectKeyFrame KeyTime="0" Value="{StaticResource PhoneDisabledBrush}"/> </ObjectAnimationUsingKeyFrames> <ObjectAnimationUsingKeyFrames Storyboard.TargetProperty="BorderBrush" Storyboard.TargetName="ButtonBackground"> <DiscreteObjectKeyFrame KeyTime="0" Value="{StaticResource PhoneDisabledBrush}"/> </ObjectAnimationUsingKeyFrames> <ObjectAnimationUsingKeyFrames Storyboard.TargetProperty="Background" Storyboard.TargetName="ButtonBackground"> <DiscreteObjectKeyFrame KeyTime="0" Value="Transparent"/> </ObjectAnimationUsingKeyFrames> </Storyboard> </VisualState> </VisualStateGroup> </VisualStateManager.VisualStateGroups> <Border x:Name="ButtonBackground" BorderBrush="{TemplateBinding BorderBrush}" BorderThickness="{TemplateBinding BorderThickness}" Background="{TemplateBinding Background}" CornerRadius="0" Margin="{StaticResource PhoneTouchTargetOverhang}"> <ContentControl x:Name="ContentContainer" ContentTemplate="{TemplateBinding ContentTemplate}" Content="{TemplateBinding Content}" Foreground="{TemplateBinding Foreground}" HorizontalContentAlignment="{TemplateBinding HorizontalContentAlignment}" Padding="{TemplateBinding Padding}" VerticalContentAlignment="{TemplateBinding VerticalContentAlignment}"/> </Border> </Grid> </ControlTemplate> </Setter.Value> </Setter> </Style>
Note that it has a MouseOver VisualState. Then assign a style and subscribe to event handlers
<Button Content="Drag over me" Style="{StaticResource ButtonStyle}" MouseEnter="OnButtonMouseEnter" MouseLeave="OnButtonMouseLeave"/>
And in the case when the handler changes the visual state.
private void OnButtonMouseEnter(object sender, MouseEventArgs e) { VisualStateManager.GoToState((Control)sender, "MouseOver", true); } private void OnButtonMouseLeave(object sender, MouseEventArgs e) { VisualStateManager.GoToState((Control)sender, "Normal", true); }
At the same time, when you click and drag your finger on the button, it turns orange with white text.
Shawn kendrot
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