Software Architecture Design Models

Could you tell me which software architecture design patterns are available?

To clarify my question, I want to read various architecture design patterns and decide what fits my project requirements?

For example, there are enterprise application design patterns, Enterprise Integration design patterns, ESB patterns, SOA patterns, etc.

+11
design-patterns architecture
Nov 16 '10 at 9:56
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6 answers

Patterns are found at many levels. Architectural patterns (i.e., architectural styles) are typically the largest in scope and encompass the fundamental organization of the system. Design patterns are at the level of several interacting objects. Byrd's assumption of Fowler and other corporate models is good. Just acknowledge that these patterns tend to be more specific than these architectural patterns:

  • Layered (i.e. virtual machine template)
  • Big ball of mud
  • Pipe and filter
  • Batch-sequential
  • Model-centered (general data)
  • publication subscription
  • Client Server (and N-tier)
  • Peer to peer
  • Mapreduce

Architectural patterns are most often applied to the system runtime structure, but can also be applied to its modules or equipment distribution. One common mistake is to think that the Layered template applies to the runtime when it really applies to system modules (that is, its compile time dependencies). Of course, you can mirror the structure of your module at runtime.

These patterns are discussed in detail in my book , Just Software Architecture Enough, Fairbanks (2010) . Most of them are also included in other books, including Garlan and Shaw (1996) , Taylor, Medvidovich and Dashovy (2009) and Documenting Software Architectures (SEI, 2010) .

With a list of template names, you can find many web pages (I marked this as a Wiki community so we can add these links). Books are also useful because they give you more information on how to use templates.

+13
Nov 16 '10 at 18:35
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Read these books:

  • Martin Folver: Enterprise Application Architecture Templates
  • Gregor Hochpe, Bobby Woolf: Corporate Integration Patterns: Designing, Building, and Deploying Messaging Solutions.
+8
Nov 16 2018-10-16
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According to Wikipedia,

ARCHITECTURAL TEMPLATE - A GENERAL, BACKUP SOLUTION FOR A GENERAL VIEW OF THE PROBLEM IN THE ARCHITECTURE OF THE SOFTWARE IN THIS CONTEXT. ARCHITECTURAL SAMPLES APPLY TO THE SOFTWARE SOFTWARE PROJECT, BUT A WIDE AREA IS AVAILABLE.

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I will briefly talk about the following top 10 architectural programming patterns with their use, pluses and minuses.

1. Layered drawing

This pattern is also known as the n-tier architecture pattern. It can be used to structure programs that can be divided into groups of subtasks, each of which is at a certain level of abstraction. Each level provides services to the next higher level.

enter image description here

The most common 4 levels of the general information system are as follows.

  • Presentation layer (also known as user interface layer)
  • Application layer (also known as a service layer)
  • Business Logic Layer (also known as a Domain Layer)
  • Data Access Level (also known as Retention Level)

Using

  • General desktop applications.
  • Electronic commercial web applications.

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2. Client-server template

This scheme consists of two sides; server and several clients. The server component will provide services to several client components. Clients request services from the server and server, providing the corresponding services to these clients. In addition, the server continues to listen for client requests.

enter image description here

Using

  • Online applications such as email, document sharing, and banking.



3. Template "Master-slave"

This scheme consists of two sides; master and slaves. The main component distributes the work between identical subordinate components and calculates the final result from the results that the slaves return.

enter image description here

Using

  • In database replication, the primary database is considered an authoritative source, and the subordinate databases are synchronized with it.
  • Peripherals connected to the bus in a computer system (master and slave).

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4. Pipe filter structure

This template can be used to structure systems that produce and process data flow. Each processing step is enclosed in a filter component. The data to be processed is piped. These pipes can be used for buffering or for synchronization.

enter image description here

Using

  • Compilers. Sequential filters perform lexical analysis, parsing, semantic analysis, and code generation.
  • Workflows in bioinformatics.



5. Broker template

This template is used to structure distributed systems with decoupled components. These components can communicate with each other through remote service calls. The component broker is responsible for coordinating the communication between the components.

Servers publish their capabilities (services and features) to the broker. Clients request a service from a broker, and then the broker redirects the client to a suitable service from his registry.

enter image description here

Using

  • Message broker software such as Apache ActiveMQ, Apache Kafka, RabbitMQ, and JBoss Messaging.

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6. Peer to peer diagram

In this pattern, individual components are known as peers. Peer nodes can function as a client, requesting services from other peers and as a server, providing services to other peers. A peer can act as a client or as a server or as both, and it can dynamically change its role over time.

enter image description here

Using

  • File-sharing networks such as Gnutella and G2)
  • Multimedia protocols such as P2PTV and PDTP.
  • Native multimedia apps like Spotify.



7. Bus Event Template

This template is mainly for events and has 4 main components; event source, event listener, channel and event bus. Sources post messages to specific channels on the event bus. Listeners subscribe to certain channels. Listeners are notified of messages that are published on the channel they subscribed to earlier.

enter image description here

Using

  • Android development
  • Notification Services



8. Model-controller-sample-sample

This template, also known as the MVC template, divides the interactive application into 3 parts as

  • model - contains basic functionality and data
  • presentation - displays information to the user (more than one type can be defined)
  • controller - processes input from the user

This is done to separate the internal representations of information from the ways of presenting and accepting information by the user. It separates the components and allows the efficient use of code.

enter image description here

Using

  • The architecture for the World Wide Web applications is in the main programming languages.
  • Web frameworks like Django and Rails.



9. Board template

This pattern is useful for problems for which deterministic decision strategies are not known. The board template consists of 3 main components.

  • blackboard - structured global memory containing objects from the decision space
  • source of knowledge - specialized modules with their own presentation
  • control element - selection, configuration and execution of modules.

All components have access to the board. Components can create new data objects that are added to the board. Components look for specific types of data on the board and can find them in a pattern that compares with an existing source of knowledge.

enter image description here

Using

  • Speech recognition
  • Vehicle Identification and Tracking
  • Protein structure identification
  • Interpretation of sonar signals.



10. Interpreter pattern

This template is used to design a component that interprets programs written in a special language. It basically defines how to evaluate program strings called sentences or expressions written in a particular language. The basic idea is to have a class for each character in the language.

enter image description here

Using

  • Database query languages ​​such as SQL.
  • Languages ​​used to describe communication protocols.



Source: Top 10 Architectural Programming Patterns

+5
Sep 26 '17 at 6:59
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For architectural models, read Software Architecture with a Pattern. Volume 1: Template System . discussed patterns:

  • Layers
  • Pipes and Filters
  • Blackboard
  • Broker
  • Model-View-Controller (MVC)
  • Presentation-Abstraction-Control (Hierarchical MVC)
  • Microkernel
  • Reflection
+4
Feb 25 '12 at 19:09
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Not very sure about your question! Your tag is a design template, so I’ll say this: If you haven’t read the book of model templates, you first need to read books with drawing templates. The chapters of the first design templates are good. When you can understand design patterns, then you can understand architecture design patterns.

+1
Nov 16 2018-10-16
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Also, see the Application Architecture Guide for patterns and methods . Be sure to read the second edition.

For a soft copy, go here: http://msdn.microsoft.com/en-us/library/dd673617.aspx

+1
Dec 11 2018-10-11
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