(I am not interested in a pure theory, but as a practical near or medium term opportunity, say, within 12-24 months.)
As a developer familiar with (but not specializing in) the two main smartphone platforms, should I expect the arrival of an Android library that can trick itself into a GameKit-based iPhone. It seems reasonable that the Bluetooth interface between platforms can create opportunities for creating useful applications, just as modems used PC / Mac platforms through Metcalfe's law.
I am looking for one of two answers:
Perhaps this is unlikely (e.g. due to encryption)? If so, what is the reason? Is it possible in principle, but it takes years of reverse engineering (for example, SMB / CIFS / Samba)? Or is it not easy and just a matter of time? Please provide evidence supporting your cause.
Is there an alternative way to have a direct peer-to-peer network besides GameKit? For example, a manual network using Bluetooth or ad-hoc WiFi? It would be nice to fake an Android device into an existing iPhone app, but my main question is whether the devices can talk to each other at all!
android iphone bluetooth gamekit
JasonSmith Jan 17 '10 at 10:16 2010-01-17 10:16
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