I tried to implement the multitasking feature provided by Apple using the AIR application, but it seems to be missing something.
I recommended the following:
- Compiled application with iOS9 SDK.
- All implemented orientation.
- Storyboard added.
However, I do not see a vertical bar that divides the two applications into multitasking.
Let me know if you have successfully implemented this in third-party applications?
ios xamarin unity3d split-screen-multitasking
Rosang
source share