About the UIImage issue, this post provides many ways to handle a UIImage object. UIImage needs to fix some orientation problems. This and another post will be considered.
-(UIImage*)resizedImageToSize:(CGSize)dstSize { CGImageRef imgRef = self.CGImage; // the below values are regardless of orientation : for UIImages from Camera, width>height (landscape) CGSize srcSize = CGSizeMake(CGImageGetWidth(imgRef), CGImageGetHeight(imgRef)); // not equivalent to self.size (which is dependant on the imageOrientation)! /* Don't resize if we already meet the required destination size. */ if (CGSizeEqualToSize(srcSize, dstSize)) { return self; } CGFloat scaleRatio = dstSize.width / srcSize.width; // Handle orientation problem of UIImage UIImageOrientation orient = self.imageOrientation; CGAffineTransform transform = CGAffineTransformIdentity; switch(orient) { case UIImageOrientationUp: //EXIF = 1 transform = CGAffineTransformIdentity; break; case UIImageOrientationUpMirrored: //EXIF = 2 transform = CGAffineTransformMakeTranslation(srcSize.width, 0.0); transform = CGAffineTransformScale(transform, -1.0, 1.0); break; case UIImageOrientationDown: //EXIF = 3 transform = CGAffineTransformMakeTranslation(srcSize.width, srcSize.height); transform = CGAffineTransformRotate(transform, M_PI); break; case UIImageOrientationDownMirrored: //EXIF = 4 transform = CGAffineTransformMakeTranslation(0.0, srcSize.height); transform = CGAffineTransformScale(transform, 1.0, -1.0); break; case UIImageOrientationLeftMirrored: //EXIF = 5 dstSize = CGSizeMake(dstSize.height, dstSize.width); transform = CGAffineTransformMakeTranslation(srcSize.height, srcSize.width); transform = CGAffineTransformScale(transform, -1.0, 1.0); transform = CGAffineTransformRotate(transform, 3.0 * M_PI_2); break; case UIImageOrientationLeft: //EXIF = 6 dstSize = CGSizeMake(dstSize.height, dstSize.width); transform = CGAffineTransformMakeTranslation(0.0, srcSize.width); transform = CGAffineTransformRotate(transform, 3.0 * M_PI_2); break; case UIImageOrientationRightMirrored: //EXIF = 7 dstSize = CGSizeMake(dstSize.height, dstSize.width); transform = CGAffineTransformMakeScale(-1.0, 1.0); transform = CGAffineTransformRotate(transform, M_PI_2); break; case UIImageOrientationRight: //EXIF = 8 dstSize = CGSizeMake(dstSize.height, dstSize.width); transform = CGAffineTransformMakeTranslation(srcSize.height, 0.0); transform = CGAffineTransformRotate(transform, M_PI_2); break; default: [NSException raise:NSInternalInconsistencyException format:@"Invalid image orientation"]; } ///////////////////////////////////////////////////////////////////////////// // The actual resize: draw the image on a new context, applying a transform matrix UIGraphicsBeginImageContextWithOptions(dstSize, NO, self.scale); CGContextRef context = UIGraphicsGetCurrentContext(); if (!context) { return nil; } if (orient == UIImageOrientationRight || orient == UIImageOrientationLeft) { CGContextScaleCTM(context, -scaleRatio, scaleRatio); CGContextTranslateCTM(context, -srcSize.height, 0); } else { CGContextScaleCTM(context, scaleRatio, -scaleRatio); CGContextTranslateCTM(context, 0, -srcSize.height); } CGContextConcatCTM(context, transform); // we use srcSize (and not dstSize) as the size to specify is in user space (and we use the CTM to apply a scaleRatio) CGContextDrawImage(UIGraphicsGetCurrentContext(), CGRectMake(0, 0, srcSize.width, srcSize.height), imgRef); UIImage* resizedImage = UIGraphicsGetImageFromCurrentImageContext(); UIGraphicsEndImageContext(); return resizedImage; }
AechoLiu May 19 '11 at 12:27 a.m. 2011-05-19 00:27
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