They are different, as others have already answered.
static void Main(string[] args) { string s1 = null; string s2 = string.Empty; string s3 = ""; Console.WriteLine(s1 == s2); Console.WriteLine(s1 == s3); Console.WriteLine(s2 == s3); } results: false - since null is different from string.empty false - since null is different from "" true - since "" is same as string.empty
The problem of managing an empty line with respect to zero lines becomes a problem when you need to either transfer it to a flat file or transfer it through a link. Therefore, I believe that it may be useful for others who visit this page to give a good solution to this particular problem.
To save lines to a file or link:
you probably want to convert the string to bytes.
a good recommendation that I recommend is to add 2 segments of header bytes to your converted string.
segment 1 - meta-information that is stored in 1 byte and describes the length of the next segment.
segment 2 - contains the length of the string that you want to save.
Example:
string "abcd" - for simplicity, I will convert it using an ASCII encoder and get {65,66,67,68}.
compute segment 2 will give 4 - so 4 bytes is the length of the converted string.
compute segment 1 will give 1 - since only 1 byte was used to store information about the length of the converted string information (which was 4, that is, if it were 260, I would get 2)
The new byte strip will now be {1,4,65,66,67,68}, which can be saved in a file.
The advantage with respect to the subject is that if I had an empty string to save, I would get an empty byte array of length 0 from the conversion and after calculating the segments, I end up with {1,0} which can be saved, and then load and interpret back to the empty string. On the other hand, if I had a null value in my line, I would just get {0}, because my array of bytes to save and again when the load can be interpreted to a null value.
There are more advantages, such as knowing what size will load or accumulate if you use multiple lines.
Let's go back to the topic - it will be ... a good kind of polluting stack, since the same described principles are used by some system to distinguish between zeros and empty ones .. so yes string.Empty takes up more memory than null, although I didn’t name it would be pollution .. it's just 1 byte.