This is impossible to do.
JavaScript is object-oriented, and classes in JavaScript are just an illusion created by setting the prototype property of an object to a specific prototype object.
The new Foo () syntax is syntactic sugar for installing this prototype. And your best option, as others have shown, is to perform refCounting in the constructor function, effectively counting the number of times it called. Then you can save the count variable in the prototype either as a property of the constructor function itself or in IIFE (see below) and return its value in the refCount function.
But if people start dynamically changing the prototypes of objects, objects can change the class, and I donβt think that the refCount function does not know that this happened.
var Foo (function(){ var n = 0; Foo = function Foo() { this.refCount = Foo.refCount; n++; }; Foo.refCount = function() { return n; } })() function Bar() {} f = new Foo(); console.log("created f, refCount = 1", f instanceof Foo, f.refCount(), Foo.refCount()); g = new Foo(); console.log("created g, refCount = 2", f instanceof Foo, g instanceof Foo, f.refCount(), g.refCount(), Foo.refCount()); g.__proto__ = Bar.prototype; console.log("turned g into a Bar", f instanceof Foo, g instanceof Foo) console.log("but refCount still is 2", Foo.refCount()); h = Object.assign(f) console.log("created h without calling the constructor", h instanceof Foo) console.log("But refCount still is 2", h.refCount(), Foo.refCount())
Look at jsbin
See https://developer.mozilla.org/en/docs/Web/JavaScript/Inheritance_and_the_prototype_chain and How to set a prototype JavaScript object that has already been instantiated?
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