Try this simple approach: tested in Swift 3
func scrollViewWillEndDragging(_ scrollView: UIScrollView, withVelocity velocity: CGPoint, targetContentOffset: UnsafeMutablePointer<CGPoint>) { if(velocity.y>0) { //Code will work without the animation block.I am using animation block incase if you want to set any delay to it. UIView.animate(withDuration: 2.5, delay: 0, options: UIViewAnimationOptions(), animations: { self.navigationController?.setNavigationBarHidden(true, animated: true) self.navigationController?.setToolbarHidden(true, animated: true) print("Hide") }, completion: nil) } else { UIView.animate(withDuration: 2.5, delay: 0, options: UIViewAnimationOptions(), animations: { self.navigationController?.setNavigationBarHidden(false, animated: true) self.navigationController?.setToolbarHidden(false, animated: true) print("Unhide") }, completion: nil) } }
Conclusion: Updated

Note. . If you transfer any data from this VC to another VC built into the navigationController . You may need an unhide NavigationBar .
Joe
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