There is no separate iPad mini Simulator; The specifications of the mini are identical to the 9.7 "iPad.
to change . To clarify, we always compare the number of pixels for the device you are simulating. At 100% scale (in the Window menu), these virtual pixels correspond to your Mac PPI. If you have a retina and you mimic a 2x retina, then every Mac pixel in the retina displays 1: 1 on the simulated pixel on the device.
In no case are we trying to force a screen simulator to have the same size of a physical device. If you run the iPad Air 2 simulator at a speed of 100% and place the ruler on the screen, you will see that it is not 9.7 inches in diameter, because the Mac does not have the same PPI screen. Retina MacBook Pro has 220 pixels per inch iPad 4 has 326 pixels per inch. iPad Air 2 has 264 PPI. If we made the window physically 7.9 "or 9.7", then we would have to scale the virtual image to fit it.
So the answer is the same: use iPad Air or iPad Air 2. If we had a mini-simulator iPad, it would be identical and indistinguishable from 9.7 "iPad simulators.
to change . My original answer is a bit outdated. We've added the “Physical Size” option, which checks your PPI PPI and Simulated PPI device, then calculates the screen size needed to match the physical sizes. This corresponds to the size of a 9.7 "iPad, not an iPad mini.
There is currently no way to call “Physical Size” for the iPad mini.
russbishop
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