I agree with mhutch - OpenTK is a very good .NET / Mono wrapper for OpenGL. Firstly, it has its own vector / matrix library, which, among other things, contains some of the most useful GLUT functions (I missed), such as CreatePerspectiveFieldOfView and LookAt. I found this library especially useful now that the matrix stack is no longer kosher. Finally, it comes with a good example project, so you can learn how to use a wrapper without extensive documentation.
seveland
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