I am writing a wxWidget that displays the node graphic network and therefore performs many drawing operations. I know that using Python for this will be slower, but I would prefer it to work, and later its port when it works. Ideally, if the performance is not too great, I would prefer to keep the Python code base for easy updating.
What interests me is how much slower should I expect everything to be? I understand that this is vague and open, but I just need to understand what to expect. Will 500 circles loom? Will it be noticeable? What are your impressions?
c ++ performance python wxpython drawing
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