Download .obj using JOGL

I can find obj download tutorials, but nothing about how to download it and use it with java, who has links to any useful lessons?

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2 answers

The closest I could find was:

Keep in mind that JOGL is a very low-level API. Some of the higher-level APIs (JMonkeyEngine and Java3D) have sophisticated APIs built-in to deal with such things. With JOGL, you yourself will do most of the work. Obviously, there are advantages and disadvantages to each approach.

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Not a tutorial, but what about some sample code? Unfortunately, it uses the "Fixed Function Pipeline", and does not use the new "do everything with shaders" approach, but I like to think that the code is clear.

http://darksleep.com/oObjLoader/

In addition, I should note that it uses VBOs, not direct rendering or list display, so it is quite efficient.

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