Android dev time vs iPhone developers time

IF someone needs to develop the same application for Android and iPhone, is it more difficult to develop on one platform than on another? Does it take more time?

Let's look at the average application. Lists, text, buttons, receiving information from the Internet.

A person has the same experience on both platforms.

thanks

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android time iphone
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5 answers

I think it depends a lot on what you are already familiar with. If you are really sharp with Objective-C, Cocoa, and the development of Mac in general, you can probably quickly create an application. On the other hand, if you have done a lot of Java development, Android will be fast. Both platforms have advantages and disadvantages in terms of development time.

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I would say iPhone development is faster from the start, as the Xcode IDE offers a lighter development environment than Eclipse, and time is faster than you are more familiar.

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if you make a simple application with all the built-in xcode and IB functions, then it would be easier. if you want to tweak the app and tweak it a lot, run the animation, make the app attractive, then the iPhone can be a real mess for the first time. I switched from JME / Android to iPhone. Setting up on the iPhone takes much longer than others.

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Support from the developer community should also be considered. I am an Android developer, and I can say for sure that Android Developer support is very good ...

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It depends, if you already know Java or Objective-C, then it doesn’t matter, but most people will have to "get up to speed" on one or the other or, possibly, both.

If you get up to speed for both, I would save Android / Java faster to learn and deploy. But there are a lot of people doing iPhone / Objective-C applications for the first time too.

If you have experience with a managed environment such as VB6 or .NET, you are more likely to feel like Java than Objective-C.

Disclaimer: I am a .NET developer with some Java experience. The only Objective-C I work with is reading it online.

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