I'm not sure I understand the architecture of V8 (yes, I read its documentation).
In C # with v8sharp wrapper I am writing something like this, for example:
namespace App { class Point { public Point() { } public Point(double x, double y) { this.X = x; this.Y = y; } public double X { get; set; } public double Y { get; set; } } } static class Program { static void Main() {
How can I write the same thing in standard C ++ without this shell?
Thanks.
c ++ c # v8
Alon gubkin
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