How do I save an area with this?
Original
var Base = new function() { var canvas; var context; this.init = function() { console.log("Canvas: " + $("canvas")[0]) this.canvas = $("canvas")[0]; console.log("Context: " + this.canvas.getContext('2d')) this.context = this.canvas.getContext('2d'); $(window).resize(handleWindowResize); handleWindowResize(); }; function handleWindowResize() { console.log("Resize Canvas [" + this.canvas + "] to {width: " + $(window).width() + "," + $(window).width() + "}"); this.canvas.width = $(window).width(); this.canvas.height = $(window).height(); } } $(window).load(function() { new Base.init() });
Ouput:
Canvas: [object HTMLCanvasElement] Context: [object CanvasRenderingContext2D] Resize Canvas [undefined] to {width: 1680,1680} Resize Canvas [undefined] to {width: 1680,1680}
Corrected version
var Base = function() { this.canvas; this.context; } Base.prototype = { init: function() { console.log("init :: " + this); this.canvas = $('canvas')[0]; this.context = this.canvas.getContext('2d') $(window).resize(this.handleWindowResize); this.handleWindowResize(null); }, handleWindowResize: function() { console.log($(window) + " resized set canvas (" + this.canvas + ")" + " width,height = " + $(window).width() + "," + $(window).height()); }, toString: function() { return "[Base]"; } } $(window).load(function() { var c = new Base(); c.init(); });
Output: (init)
init :: [Base] [object Object] resized set canvas ([object HTMLCanvasElement]) width,height = 1659,630
Exit: (when resizing the window)
[object Object] resized set canvas (undefined) width,height = 1658,630
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