I only know what I read in this document , which certainly has better information and better links than just repeating here.
However, it seems that collision detection is continuous. Consider a bullet (coincidence?). If you simulate it with Ξt = 1/30 s, there is a rather high probability that it will be 5 meters ahead of you one time out and 5 meters ahead of you next time. As far as I understand, a continuous physics engine will consider a bullet as a beam that crosses me exactly at the time when I die. This method appears to directly decide when and where the collision will occur. I suspect that algebra for rotating and translation bodies is becoming complicated, but if you really want to study it, then, apparently, there are some candidate dissertations that are referenced.
I hope this is not too obvious and condescending, but there are relevant links in the document. Good luck
Ricky
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