Cocos2D installation steps for MAC?

I want to learn about Cocos2d, and I read more than three Cocos2D tutorials, but still I don't have a clear idea on how to install Cocos2D on a MAC. If someone knows the correct steps to install Coco2D, please let me know so that I can start with Cocos2D.

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Try following the guidance of Ray Wenderlich:

http://www.raywenderlich.com/352/how-to-make-a-simple-iphone-game-with-cocos2d-tutorial

You will find a url like https://github.com/cocos2d/cocos2d-iphone/tarball/release-1.0.0-beta-reorder-sprite to get the source code and then unzip it wherever you want. Then, as Wenderlich says, you open a terminal window to the directory into which you downloaded Cocos2D, and enter the following command: ./ install_template.sh '.

This is the installation process. When you open Xcode, you will see new templates for creating projects. The remainder of the Wenderlich tutorial shows how to create a simple Cocos2D game.

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