I want to visualize some scientific data, which at the moment is only an animation of some areas with different colors and sizes.
I have already created a script in Mathematica that creates an input for POV-Ray.
My problem is that I am not satisfied with the quality of the POV-Ray results and wanted to write a Python script that could customize the appropriate blender scenes and render them. An important limitation is what I want to do on a headless machine, so I cannot use the internal Blender console.
My question is: can I use Blender api from an external console to get POV-Ray behavior?
After reading George Profenzβs answer, I continued to research and found Dont Use Blender! in the Blender documentation.
Unlike my thoughts, you need to create a python script that is executed by the blender in the background.
./blender
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