I try to send an https request to my remote server, but I always get the following exception:
Exception: System.IO.IOException: The authentication or decryption has failed. ---> System.ArgumentException: certificate ---> System.Security.Cryptography.CryptographicException: Unsupported hash algorithm: 1.2.840.113549.1.1.11 at Mono.Security.X509.X509Certificate.VerifySignature (System.Security.Cryptography.RSA rsa) [0x00000] in <filename unknown>:0 at Mono.Security.X509.X509Certificate.VerifySignature (System.Security.Cryptography.AsymmetricAlgorithm aa) [0x00000] in <filename unknown>:0 at System.Security.Cryptography.X509Certificates.X509Chain.IsSignedWith (System.Security.Cryptography.X509Certificates.X509Certificate2 signed, System.Security.Cryptography.AsymmetricAlgorithm pubkey) [0x00000] in <filename unknown>:0 at System.Security.Cryptography.X509Certificates.X509Chain.Process (Int32 n) [0x00000] in <filename unknown>:0 at System.Security.Cryptography.X509Certificates.X509Chain.ValidateChain (X509ChainStatusFlags flag) [0x00000] in <filename unknown>:0 at System.Security.Cryptography.X509Certificates.X509Chain.Build (System.Security.Cryptography.X509Certificates.X509Certificate2 certificate) [0x00000] in <filename unknown>:0 --- End of inner exception stack trace --- at System.Security.Cryptography.X509Certificates.X509Chain.Build (System.Security.Cryptography.X509Certificates.X509Certificate2 certificate) [0x00000] in <filename unknown>:0 at System.Net.Security.SslStream+<BeginAuthenticateAsClient>c__AnonStorey7.<>m__A (System.Security.Cryptography.X509Certificates.X509Certificate cert, System.Int32[] certErrors) [0x00000] in <filename unknown>:0 at Mono.Security.Protocol.Tls.SslClientStream.OnRemoteCertificateValidation (System.Security.Cryptography.X509Certificates.X509Certificate certificate, System.Int32[] errors) [0x00000] in <filename unknown>:0 at Mono.Security.Protocol.Tls.SslStreamBase.RaiseRemoteCertificateValidation (System.Security.Cryptography.X509Certificates.X509Certificate certificate, System.Int32[] errors) [0x00000] in <filename unknown>:0 at Mono.Security.Protocol.Tls.SslClientStream.RaiseServerCertificateValidation (System.Security.Cryptography.X509Certificates.X509Certificate certificate, System.Int32[] certificateErrors) [0x00000] in <filename unknown>:0 at Mono.Security.Protocol.Tls.Handshake.Client.TlsServerCertificate.validateCertificates (Mono.Security.X509.X509CertificateCollection certificates) [0x00000] in <filename unknown>:0 at Mono.Security.Protocol.Tls.Handshake.Client.TlsServerCertificate.ProcessAsTls1 () [0x00000] in <filename unknown>:0 at Mono.Security.Protocol.Tls.Handshake.HandshakeMessage.Process () [0x00000] in <filename unknown>:0 at (wrapper remoting-invoke-with-check) Mono.Security.Protocol.Tls.Handshake.HandshakeMessage:Process () at Mono.Security.Protocol.Tls.ClientRecordProtocol.ProcessHandshakeMessage (Mono.Security.Protocol.Tls.TlsStream handMsg) [0x00000] in <filename unknown>:0 at Mono.Security.Protocol.Tls.RecordProtocol.InternalReceiveRecordCallback (IAsyncResult asyncResult) [0x00000] in <filename unknown>:0 --- End of inner exception stack trace --- at Mono.Security.Protocol.Tls.SslStreamBase.AsyncHandshakeCallback (IAsyncResult asyncResult) [0x00000] in <filename unknown>:0
At first, I thought it was a certificate verification problem, so before submitting the request, I added the following code:
ServicePointManager.ServerCertificateValidationCallback = (sender, cert, chain, ssl) => true;
It turns out that ServerCertificateValidationCallback was not even called, and the exception was due to "Plain SSL" or "SSL ciphers . "
Please note that my remote server URL is https://_my_app_.herokuapp.com/_path_ . Oddly enough, if I change the URL to any other https server, such as https://www.google.com or https://www.facebook.com , I don't get an exception and the request will succeed.
It seems that the Mono implementation used by Unity does not support the heroku script set (I can guarantee this because I recently developed a MonoTouch application that was able to connect to the same server).
Is this a problem with the client or server? Should I add hacker code on the client side or change the server configuration?
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