Rail for automatic reload in development mode

I am trying to create a plugin that I am developing for automatic reloading, every time I change my code, emulating the same automatic reloading that usually happens in Rail development mode. My plugin is, first of all, the ActiveRecord mixing module. I tried all the suggestions that I could find in related Google searches. Nothing has been done yet.

In my init.rb plugin:

require 'activesupport' unless defined? ActiveSupport require 'activerecord' unless defined? ActiveRecord if RAILS_ENV == 'development' ActiveSupport::Dependencies.load_once_paths.delete lib_path ActiveSupport::Dependencies.load_once_paths.delete File.join(lib_path, 'crowd_compass', 'publisher.rb') ActiveSupport::Dependencies.load_paths << lib_path ActiveSupport::Dependencies.load_paths << File.join(lib_path, 'crowd_compass', 'publisher.rb') end ActiveRecord::Base.send(:include, CrowdCompass::Publisher) 

Looking at the log of changes in rails, I noticed that the function automatically reloads all the plugins.

 config.reload_plugins = true if RAILS_ENV == 'development' 

This did not work as I expected when I added it to my conf / environment.rb

My plugin is structured, so all files are automatically uploaded to the namespace => directory. I did this, so I could avoid using "require" because, as I thought, this prevented my plugin from reloading automatically.

I do all my work in development mode through the rails console, and I don't know if this works differently than through mongrel (or as a web server).

The plugin works as expected, but I have to reload every time I make any changes to the code. Does anyone know a way to download plugins?

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ruby-on-rails
Oct 27 '09 at 21:45
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1 answer

The console definitely doesn't work like a cur. All the methods that you use are executed to reboot for each request, which is akin to each when you start the console.

Unable to reload code in console without calling reload! .

+1
Oct 28 '09 at 0:58
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