I am using Xcode 6.3.2 and Unity 5.1.1f1 on my mac mini. Unfortunately, I keep getting the following error message: "dyld`dyld_fatal_error" in Xcode, if I try to run the application on the Iphone6 plus device, the application just crashed. The design is always successful.
xcode 6.3 message: **1**、dyld`dyld_fatal_error: -> 0x1200b9088 <+0>: brk
2
0 dyld_fatal_error 1 dyld::halt(char const*) 2 dyld::fastBindLazySymbol(ImageLoader*, unsigned long) 3 dyld_stub_binder 4 ImageLoaderMachO::doModInitFunctions(ImageLoader::LinkContext const&) . . . . . 11 _dyld_start
My Demo is very simple, just the content contains only a cube, no different plugins!
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