Send only 64-bit application

With Appleโ€™s new requirement to have support for 64-bit builds, executable applications are becoming more and more.

After several attempts to reduce the final build size by something <100mb, I was wondering if I could refuse 32-bit support and only support the 64-bit version.

Building an application for the 64-bit version works fine, but the submitting process seems to prevent this behavior.

arm64 error

Adding this undocumented UIRequiredDeviceCapabilities does not change anything since the error becomes the following enter image description here

I checked that in my architecture settings there is no mention of armv7 or armv7s.

However, people at the Unity forum seem to be saying that this is possible based on a similar conversation at the Apple Forum

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iOS 8 (and iOS 9) are supported on 32-bit devices such as iPhone4, so you must include armv7 in your builds. You will need to wait until the iOS 9 application reduces the size of your package.

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